You can sense nearby Copper.
More Copper Piles spawn.
Healing a teammate also applies 50% of the effect to you.
You can sense nearby Support Accessories.
More Support Accessories spawn.
When you use a Medical Accessory, it also heals 3 Trauma to the target.
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
+ 75% Use Speed - 5% Damage Resistance
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
+ 50% Healing Efficiency
+ 25% Ammo Capacity + 2.5% Bullet Damage
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
+ 1 Support Inventory + 15% Trauma Resistance
+ 2 Support Inventory
+ 20% Reload Speed + 25% Weapon Swap Speed
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health