You can sense nearby Copper.
More Copper Piles spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 2 Support Inventory
+ 1 Support Inventory + 15% Trauma Resistance
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
When you use a Medical Accessory, all teammates heal for 8 Health.
+ 50% Healing Efficiency
You can sense nearby Support Accessories.
More Support Accessories spawn.
- 10% Health
+ 1 Team Extra Life
When you use a Medical Accessory, it also heals 3 Trauma to the target.
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
+ 75% Use Speed - 5% Damage Resistance