Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 25% Damage - 30% Health
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 30% Weakspot Damage DISABLES: Aim Down Sights
+ 40% Reload Speed with Shotguns.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health