Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
+ 15 Melee Damage + 20% Damage Resistance while using a Melee weapon - 15% Ammo Capacity
Turns your Bash into a Knife that counts as a Melee weapon.
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 30% Accuracy
+ 50% Accuracy DISABLES: Aim Down Sights
+ 15% Melee Stamina Efficiency + 20% Melee Attack Speed + 15% Bow Stamina Efficiency + 20% Bow Attack Speed
When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.
+ 25% Damage - 30% Health
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 5 Health + 10% Melee Stamina Efficiency + 20% Melee Attack Speed + 10% Bow Stamina Efficiency + 20% Bow Attack Speed
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
+ 40% Melee Damage Your Melee Attacks cause cleave through enemies dealing damage in a large area.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
You can sense Food Items.
Adds a moderate amount of food items to the world. Food items restore an additional 3 Health.