I suppose a generic SMG build, though I've found this suits my playstyle. You move fast, hit fast, win fast. Works well with most characters, though I'd take Evangelo (Speed), Hoffman (Ammo), Jim/Walker (Damage/Accuracy), or Holly (Stamina on kill)
Tags
SMGspeedrunDPSveteran
50%0 vote
Mag carrier
offense
+ 30% Pistol/SMG Ammo Capacity
+ 10% Damage with Pistols and SMGs
Ammo Scavenger
utility
You can sense nearby Ammo.
More ammo spawns.
Ammo Stash
offense
Your secondary weapons have unlimited ammo.
Your secondary weapons reload 20% slower.
Quick Kill
offense
+ 50% Accuracy
DISABLES: Aim Down Sights
Hyper-Focused
offense
+ 50% Weakspot Damage
- 40% Move Speed while shooting or melee attacking.
Marked for death
utility
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
Shredder
offense
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
Speed demon
mobility
+ 4% Move Speed while using an SMG.
+ 35% Reload Speed while using an SMG.
Hellfire
mobility
+ 45% Move Speed while firing.
+ 3% Move Speed while not firing.
Run like hell
mobility
+ 12% Move Speed
+ 15% Sprint Speed
When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Broadside
offense
Precision Kills have a 20% chance to cause Ridden to explode, dealing 15 damage to other Ridden within 4 meters.