+ 7.5% Bullet Damage + 200% Bullet Penetration
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
Your Temporary Health decays 20% slower. 1 Additional Pain Meds spawns in each map. + 5% Health
+ 20% Team Bolstered Health + 5 Team Health
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
Pain Meds you apply also grant + 25% Damage for 60 seconds.
When a teammate within 15 meters receives 5 or more damage, gain 20% of the damage as Temporary Health. Can only trigger once per second.
When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
When a teammate within 15 meters receives 5 or more damage, gain 20% increased Damage for 5 seconds.
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
+ 1 Support Inventory + 15% Trauma Resistance
Kills with Secondary guns have a 5% chance to spawn ammo, Molotov, or a Bait Jar.