When a horde is triggered, your team gains 20 Health.
Each teammate gains 100 bonus Copper at the start of each level.
+ 50% Ammo Capacity + 15% Reload Speed
+ 7.5% Bullet Damage + 200% Bullet Penetration
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
You can sense nearby Ammo.
More ammo spawns.
+ 25% Weapon Swap Speed + 15% Recoil Control + 15% Accuracy
When you stow your weapon, it reloads.
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
You can sense Food Items.
Adds a moderate amount of food items to the world. Food items restore an additional 3 Health.
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
Create a cloud that grants 20% Damage and 30% Reload Speed.
Gadget Cost: 40 Assault Riffle bullets.
REPLACES: Support Slot
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs