Melee hits always Stumble Ridden the first time they are hit. This effect can only occur once per target.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 30% Weakspot Damage - 5% Damage Resistance
You can sense nearby Support Accessories.
More Support Accessories spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
- 10% Health
+ 1 Team Support Inventory
+ 50% Healing Efficiency
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 2 Support Inventory
Healing a teammate also applies 50% of the effect to you.
+ 75% Use Speed - 5% Damage Resistance
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
When you use a Medical Accessory, it also heals 3 Trauma to the target.