+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
+ 5 Health + 10% Melee Stamina Efficiency + 20% Melee Attack Speed + 10% Bow Stamina Efficiency + 20% Bow Attack Speed
+ 15% Melee Stamina Efficiency + 20% Melee Attack Speed + 15% Bow Stamina Efficiency + 20% Bow Attack Speed
When you use a Medical Accessory, it also heals 3 Trauma to the target.
When you use a Medical Accessory, all teammates heal for 8 Health.
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
You can sense nearby Copper.
More Copper Piles spawn.
Heal 6 Health over 7 seconds to nearby teammates.
Gadget Cost: 60 Pistol bullets.
REPLACES: Offensive Slot
Breakout: Hold [F] to free yourself from Grabs. + 50% Breakout Cooldown Reduction. (Base 60 seconds).
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
You can shoot while sprinting.
+ 20% Team Overheal + 5% Team Healing Efficiency
+ 50% Healing Efficiency
You can sense nearby Quick Accessories.
More Quick Accessories spawn.