While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Melee kills heal 1 Health and 0.1 Trauma.
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Gain + 10% Damage Resistance while you have Temporary Health.
Pain Meds you apply also grant + 25% Damage for 60 seconds.
+ 20% Weakspot Damage
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.
+ 5% Damage Resistance + 5 Health
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
+ 5 Health + 10% Melee Stamina Efficiency + 20% Melee Attack Speed + 10% Bow Stamina Efficiency + 20% Bow Attack Speed