Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Gain 250 bonus Copper at the start of each level.
You can sense nearby Support Accessories.
More Support Accessories spawn.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
You have an additional 10% chance to not consume Accessories when used.
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
+ 50% Reload Speed DISABLES: Aim Down Sights
Each teammate gains 100 bonus Copper at the start of each level.
Each Cleaner gains 5% of their total Copper in each Saferoom.
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
Whenever you or your team loots Copper, you have a 35% chance to find 100% additional Copper.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
Allows disarming of doors alarms, car alarms, and birds. The target will trigger if you are interrupted. DISABLES: Quick Slot
Gain 25 Copper per success.
Kills with Secondary guns have a 5% chance to spawn ammo, Molotov, or a Bait Jar.