While crouching you neither take nor deal Friendly Fire damage.
+ 10 Health
Knowledge is power
utility
+ 10% Weakspot Damage
Allows players to see values for damage they deal and enemy health bars.
Vanguard
defense
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
Hunker Down
defense
While crouching, gain 10% Damage Resistance and 40% Accuracy.
Face your fears
defense
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Ridden Slayer
offense
+ 20%Weakspot Damage
Spiky bits
offense
+ 15 Melee Damage
+ 20% Damage Resistance while using a Melee weapon
- 15% Ammo Capacity