+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 25% Damage - 30% Health
+ 25% Weapon Swap Speed + 15% Recoil Control + 15% Accuracy
+ 7.5% Bullet Damage + 200% Bullet Penetration
Every 3 seconds, gain + 10 Bash Damage, stacking up to 10 times. All charges are consumed on use.
When you stow your weapon, it reloads.
Kills with Secondary guns have a 5% chance to spawn ammo, Molotov, or a Bait Jar.