When you use a Medical Accessory, it has a 25% chance to have a 100% increased effect.
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
When a horde is triggered, your team gains 20 Health.
+ 2 Support Inventory
You can sense nearby Support Accessories.
More Support Accessories spawn.
+ 5% Damage Resistance + 5 Health
While Reviving teammates, take 3 less damage from all Ridden. Heals teammates for an additional 10 Health when you revive them.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
Teammates are healed for an additional 10 Health when revived + 50% Team Revive Speed + 10% Team Reduced incap Trauma