+ 25% Damage - 30% Health
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 7.5% Bullet Damage + 200% Bullet Penetration
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
+ 35 Health - 15% Ammo Capacity
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Precision Kills have a 20% chance to cause Ridden to explode, dealing 15 damage to other Ridden within 4 meters.
You can shoot while sprinting.
+ 20% Reload Speed + 25% Weapon Swap Speed
+ 30% Reload Speed - 5% Damage Resistance
+ 20% Weakspot Damage
+ 30% Weakspot Damage - 5% Damage Resistance