When you stow your weapon, it reloads.
+ 50% Ammo Capacity + 15% Reload Speed
Changing weapons within 1 second of reaching low ammo grants + 20% Bullet and Melee Damage for 5 seconds.
+ 75% Weapon Swap Speed When you take damage, your Accuracy is reduced for 3 seconds.
+ 50% Weapon Swap Speed - 5% Damage Resistance
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
Breakout: Hold [F] to free yourself from Grabs. + 50% Breakout Cooldown Reduction. (Base 60 seconds).
+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
+ 25% Damage - 30% Health