+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
When you stow your weapon, it reloads.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
+ 25% Weapon Swap Speed + 15% Recoil Control + 15% Accuracy
Allows the ability to unbolt attachments from weapons outside of Saferooms. Unbolting attachments cost 400 Copper.
Additional copies of Weaponsmith played reduce its cost by 100 Copper.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 20% Team Bolstered Health + 5 Team Health
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 20% Team Overheal + 5% Team Healing Efficiency
+ 25% Ammo Capacity + 2.5% Bullet Damage
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
+ 25% Damage - 30% Health