When you stow your weapon, it reloads.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 7.5% Bullet Damage + 200% Bullet Penetration
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
+ 25% Weapon Swap Speed + 15% Recoil Control + 15% Accuracy
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Allows the ability to unbolt attachments from weapons outside of Saferooms. Unbolting attachments cost 400 Copper.
Additional copies of Weaponsmith played reduce its cost by 100 Copper.
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
+ 25% Damage - 30% Health
+ 20% Team Bolstered Health + 5 Team Health
+ 20% Team Overheal + 5% Team Healing Efficiency
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 25% Ammo Capacity + 2.5% Bullet Damage