+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 7.5% Bullet Damage + 200% Bullet Penetration
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
+ 25% Damage - 30% Health
+ 20% Team Bolstered Health + 5 Team Health
+ 20% Team Overheal + 5% Team Healing Efficiency
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 10% Bullet Damage + 15% Effective Bullet Range
When you stow your weapon, it reloads.
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
+ 25% Weapon Swap Speed + 15% Recoil Control + 15% Accuracy
Allows the ability to unbolt attachments from weapons outside of Saferooms. Unbolting attachments cost 400 Copper.
Additional copies of Weaponsmith played reduce its cost by 100 Copper.
+ 25% Ammo Capacity + 2.5% Bullet Damage