When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Turns your Bash into a Knife that counts as a Melee weapon.
+ 50% Ammo Capacity + 15% Reload Speed
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 20% Reload Speed + 25% Weapon Swap Speed
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
+ 45% Move Speed while firing. + 3% Move Speed while not firing.
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
+ 1 Extra Life + 15 Health + 25% Bleed out Resistance
+ 10% Team Ammo Capacity + 3.5% Team Damage
Each teammate gains 100 bonus Copper at the start of each level.
Kills while at Critical Health recover 1 Health.