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    Last Updated 08/13/2021

    Ridden Slayer 170 damage 300 pen 100 weakspot bonus

    50%0 vote
    *Not necessarily in order, change the deck around to suit your preference. Three free slots. This deck is designed for the sniper/AR role position in your team who's in the back. Use spotter designation on someone else to combo with this damage build which will highlight special ridden for you, and increase damage against it. With 2 is 1, you can carry a sniper and a powerful AR/LMG to kill hordes or special ridden with 3-4x penetration, nearly 200% damage, and 100% weakspot damage to remove threats before they can alert enemies on Nightmare (such as snitchers). If you prefer shotguns, adding Rolling Thunder and/or Buckshot Bruiser for additional damage or resistance. Add Wooden Armor for trauma resistance but you should be far back enough to rarely take damage.
    50%0 vote
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    Confident killer

    offense
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    When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.

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    Large caliber rounds

    offense
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    + 7.5% Bullet Damage + 200% Bullet Penetration

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    Two is one and one is none

    offense
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    You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed

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    Silver bullets

    offense
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    + 10% Bullet Damage + 15% Effective Bullet Range

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    Patient hunter

    offense
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    Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).

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    Combat training

    offense
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    + 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage

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    Glass cannon

    offense
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    + 25% Damage - 30% Health

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    Reckless Strategy

    offense
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    + 30% Weakspot Damage - 5% Damage Resistance

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    Ridden Slayer

    offense
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    + 20% Weakspot Damage

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    Broadside

    offense
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    Precision Kills have a 20% chance to cause Ridden to explode, dealing 15 damage to other Ridden within 4 meters.

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    Tactical vest

    offense
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    + 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs

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    Steady aim

    offense
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    Every 0.75 seconds you Aim Down Sights gives 10% Recoil Control (up to 3 stacks). + 80% Aim Speed - 50% ADS Move Speed

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