You can sense nearby Support Accessories.
More Support Accessories spawn.
Teammates are healed for an additional 10 Health when revived + 50% Team Revive Speed + 10% Team Reduced incap Trauma
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
When a horde is triggered, your team gains 20 Health.
Gain + 10% Damage Resistance while you have Temporary Health.
+ 2 Support Inventory
+ 50% Healing Efficiency
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 1 Support Inventory + 15% Trauma Resistance
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
Take 1 less damage from all Ridden.
Healing a teammate also applies 50% of the effect to you.
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.