4 molotov slots & high chance of spawning (15% potentially per molotov kill, 3% per Tec-9 kill, increased spawns). Increased move speed per molotov thrown and stack temp health including overheal per molotov kill.
Cleaner
Tags
no hopeSMG
50%0 vote
Pyro
offense
+ 100% Fire Damage
Kills with fire grant you 3 Temporary Health.
You can sense flammable objects nearby.
Highwayman
utility
Kills with Secondary guns have a 5% chance to spawn ammo, Molotov, or a Bait Jar.
Double grenade pouch
offense
+ 2 Offensive Inventory
Offensive Scavenger
utility
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
Shredder
offense
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
True grit
defense
When you take a single hit for 15 or more damage, heal 10 health over 5 seconds.
Fire in the hole!
mobility
When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.