+ 20% Trauma Resistance
+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
When you stow your weapon, it reloads.
+ 75% Ammo Capacity - 5% Move Speed
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 10% Bullet Damage + 15% Effective Bullet Range
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 25% Ammo Capacity + 2.5% Bullet Damage
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
Every 3 seconds, gain + 10 Bash Damage, stacking up to 10 times. All charges are consumed on use.