+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
When you stow your weapon, it reloads.
+ 75% Ammo Capacity - 5% Move Speed
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 10% Bullet Damage + 15% Effective Bullet Range
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 25% Ammo Capacity + 2.5% Bullet Damage
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
+ 20% Trauma Resistance
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
Every 3 seconds, gain + 10 Bash Damage, stacking up to 10 times. All charges are consumed on use.