+ 20% Trauma Resistance
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 50% Ammo Capacity + 15% Reload Speed
+ 30% Trauma Resistance - 100% Fire Resistance
+ 20% Reload Speed + 25% Weapon Swap Speed
When you take a single hit for 15 or more damage, heal 10 health over 5 seconds.
+ 20% Team Overheal + 5% Team Healing Efficiency
+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
When a horde is triggered, your team gains 20 Health.
+ 20% Team Bolstered Health + 5 Team Health
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
+ 1 Support Inventory + 15% Trauma Resistance
+ 50% Accessory Damage - 15% Ammo Capacity
When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.
+ 2 Offensive Inventory