When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
+ 50% Ammo Capacity + 15% Reload Speed
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
You can sense nearby Copper.
More Copper Piles spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 25% Damage - 30% Health
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 30% Reload Speed - 5% Damage Resistance
+ 30% Weakspot Damage - 5% Damage Resistance
+ 20% Sprint Speed - 40% Sprint Stamina Efficiency
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
After you kill a Mutation, the next time you damage a Mutation is guaranteed to cause them to Stumble.
+5% Stumble Damage
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed