Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Body armor
defense
+ 20% Trauma Resistance
Durable
defense
+ 15% Trauma Resistance
+ 5 Health
+ 20% Fire resistance
Fanny Pack
defense
+ 1 Support Inventory
+ 15% Trauma Resistance
Vanguard
defense
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
Amped up
defense
Team effects
When a horde is triggered, your team gains 20 Health.
Medical expert
defense
+ 50% Revive Speed
When you use a Medical Accessory, it also heals 1 Trauma to the target.
Team effects
+ 15% Healing Efficiency
Emt Bag
defense
+ 50% Healing Efficiency
Face your fears
defense
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.