At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 10% Damage Resistance + 5 Health - 20% Stamina Efficiency
+ 50% Ammo Capacity + 15% Reload Speed
+ 1 Support Inventory + 15% Trauma Resistance
You can sense nearby Copper.
More Copper Piles spawn.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
Melee hits cause the target to deal 3% reduced damage, to a maximum of 15% reduced damage.
Press [M2] with Melee weapons to perform a Heavy Attack.
Heavy Attacks deal 100% increased damage and expend 50% more Stamina.
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
Breakout: Hold [F] to free yourself from Grabs. + 50% Breakout Cooldown Reduction. (Base 60 seconds).
+ 1 Extra Life + 15 Health + 25% Bleed out Resistance
Whenever you or your team loots Copper, you have a 35% chance to find 100% additional Copper.
+ 200% Revive Speed
+ 20% Stamina + 20% Sprint Efficiency + 5 Health