While crouching you neither take nor deal Friendly Fire damage. + 10 Health
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 50% Accuracy DISABLES: Aim Down Sights
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
No Movement Penalty for strafe and backpedal.
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 30% Weakspot Damage DISABLES: Aim Down Sights
+ 20% Trauma Resistance
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
+ 30% Trauma Resistance - 100% Fire Resistance
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)