When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
+ 40% Reload Speed with Shotguns.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Gain + 10% Damage Resistance while you have Temporary Health.
Take 1 less damage from all Ridden.
+ 7.5% Bullet Damage + 200% Bullet Penetration
Gain 250 bonus Copper at the start of each level.
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 50% Accuracy DISABLES: Aim Down Sights
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
+ 35% Move Speed while firing with Shotguns. + 10% Damage with Shotguns.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 50% Reload Speed DISABLES: Aim Down Sights