Whenever you or your team loots Copper, you have a 35% chance to find 100% additional Copper.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
You can sense nearby Support Accessories.
More Support Accessories spawn.
Gain 250 bonus Copper at the start of each level.
+ 10% Team Stamina + 10% Team Stamina Regen
+ 10 Team Health
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Each Cleaner gains 5% of their total Copper in each Saferoom.
You can sense nearby weapons.
More weapons spawn.
Allows disarming of doors alarms, car alarms, and birds. The target will trigger if you are interrupted. DISABLES: Quick Slot
Gain 25 Copper per success.
Each teammate gains 100 bonus Copper at the start of each level.
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
You can sense nearby Copper.
More Copper Piles spawn.