You can sense nearby Copper.
More Copper Piles spawn.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 25% Damage - 30% Health
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
+ 30% Sprint Efficiency - 7% Damage Resistance
+ 45% Move Speed while firing. + 3% Move Speed while not firing.
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health