Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
When you use a Medical Accessory, it also heals 3 Trauma to the target.
When you use a Medical Accessory, all teammates heal for 8 Health.
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+2 Extra life
+10% Reduced Incap Trauma
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
+ 200% Revive Speed
+ 2 Support Inventory
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
Kills with Secondary guns have a 5% chance to spawn ammo, Molotov, or a Bait Jar.
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
+ 75% Accessory Damage - 25% Swap Speed