Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Vanguard
defense
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
Down In Front!
defense
While crouching you neither take nor deal Friendly Fire damage.
+ 10 Health
Scar tissue
defense
Take 1 less damage from all Ridden.
Soften Up
offense
Melee hits cause the target to deal 3% reduced damage, to a maximum of 15% reduced damage.
Numb
defense
Gain + 10% Damage Resistance while you have Temporary Health.
Hunker Down
defense
While crouching, gain 10% Damage Resistance and 40% Accuracy.