Healing a teammate also applies 50% of the effect to you.
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
+ 10 Team Health
+ 200% Revive Speed
Breakout: Hold [F] to free yourself from Grabs. + 50% Breakout Cooldown Reduction. (Base 60 seconds).
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
+ 10% Team Stamina + 10% Team Stamina Regen
Pain Meds you apply also grant + 20% Stamina Regen, + 15% Reload Speed, and + 15% Weapon Swap Speed for 60 seconds.
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
+ 50% Healing Efficiency
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 2 Support Inventory
+ 1 Support Inventory + 15% Trauma Resistance