+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
+ 50% Accuracy DISABLES: Aim Down Sights
Gain 250 bonus Copper at the start of each level.
+ 75% Use Speed - 5% Damage Resistance
+ 30% Accuracy
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 40% Reload Speed with Shotguns.
+ 30% Weakspot Damage DISABLES: Aim Down Sights
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.