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    Last Updated 10/21/2021

    Nightmare Melee

    50%0 vote
    Naturally tanky, with self-preserving cards. Was able to use this solo up to act4. Depending on my team, I might skip Breakout and Buckshot Bruiser until later in the run. However, I will take Buckshot Bruiser as soon as we get to the flame or dealt acid enemies. I tend to run with a smart group that doesn't shoot me so I don't bring Down in Front. If I am going with randoms or teams that are trigger happy I will bring that and Hunker Down for the extra damage resistance.
    Cleaner
    Tags
    nightmaretankfront-linermeleeshotgunsupport
    50%0 vote
    Card image

    Meth Head

    offense
    Affinity icon

    Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times. Your Melee Attacks no longer stick in tough enemies. DISABLES: Aim Down Sights

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    Battle lust

    defense
    Affinity icon

    Melee kills heal 1 Health and 0.1 Trauma.

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    Face your fears

    defense
    Affinity icon

    Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.

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    Motorcycle helmet

    defense
    Affinity icon

    + 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights

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    Numb

    defense
    Affinity icon

    Gain + 10% Damage Resistance while you have Temporary Health.

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    Spiky bits

    offense
    Affinity icon

    + 15 Melee Damage + 20% Damage Resistance while using a Melee weapon - 15% Ammo Capacity

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    Breakout

    utility
    Affinity icon

    Breakout: Hold [F] to free yourself from Grabs. + 50% Breakout Cooldown Reduction. (Base 60 seconds).

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    Vanguard

    defense
    Affinity icon

    Melee kills heal 1 Health to yourself, and teammates within 10 meters.

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    Ignore the pain

    defense
    Affinity icon

    + 20% Melee Damage against Mutations When you deal Melee damage to a Mutation heal 2 Health and recover 3 Stamina.

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    Buckshot bruiser

    defense
    Affinity icon

    When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.

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    Run like hell

    mobility
    Affinity icon

    + 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.

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    Mean Drunk

    offense
    Affinity icon

    + 40% Melee Damage Your Melee Attacks cause cleave through enemies dealing damage in a large area.

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    Soften Up

    offense
    Affinity icon

    Melee hits cause the target to deal 3% reduced damage, to a maximum of 15% reduced damage.

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    Berserker

    offense
    Affinity icon

    Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.

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    Cross Trainers

    mobility
    Affinity icon

    + 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health

    Holly
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    SheehanGG