+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 1 Extra Life + 15 Health + 25% Bleed out Resistance
+ 25% Damage - 30% Health
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 30% Weakspot Damage - 5% Damage Resistance
+ 50% Ammo Capacity + 15% Reload Speed
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
Teammates are healed for an additional 10 Health when revived + 50% Team Revive Speed + 10% Team Reduced incap Trauma
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 2 Quick Slot Inventory
+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
You can sense nearby Quick Accessories.
More Quick Accessories spawn.