Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
You can sense nearby Copper.
More Copper Piles spawn.
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 25% Damage - 30% Health
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 45% Move Speed while firing. + 3% Move Speed while not firing.
+ 30% Reload Speed - 5% Damage Resistance
When you stow your weapon, it reloads.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
+ 10% Bullet Damage + 15% Effective Bullet Range