Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
Kills with Secondary guns have a 5% chance to spawn ammo, Molotov, or a Bait Jar.
You have an additional 10% chance to not consume Accessories when used.
+ 2 Offensive Inventory
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
While crouching, gain 10% Damage Resistance and 40% Accuracy.
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
+ 75% Accessory Damage - 25% Swap Speed
+ 20% Team Bolstered Health + 5 Team Health
+ 50% Accessory Damage - 15% Ammo Capacity
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Each Cleaner gains 5% of their total Copper in each Saferoom.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 50% Reload Speed DISABLES: Aim Down Sights