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    Last Updated 11/07/2021

    Non-Specific

    50%0 vote
    Randoms getting you down? Don't know what Deck to take? Try something non-specific! Be adequate, at a range of things! Two is one, so you can fill two weapon roles! Economy/Scav cards to help support the team, speaking of support, use poultice for extra healing, as well as surplus pouches to aid in the teams nade capacity, and other cards that are generic enough to be good but not great because you aren't stacking an exact build If any cards are to be replaced, I would recommend removing poultice, heavy hitter (used for stunlocking and common clearing), fleet of foot, or scar tissue. Other good generic cards are Avenge the Fallen and Inspiring Sacrifice, any team effect card, Experienced EMT, confident killer, second chance or life insurance, hellfire, Broadside, Down in Front, bullet damage cards, Motorcycle Jacket or Padded Suit, Ammo Capacity cards. Remember, when staying generic, don't pick cards that disable slots or other features, as that means you have to build into something to either fix it or enhance it. Keep yourself average! No one will particularly like or dislike that.
    Tags
    veteranDPSlootersupportshotgunriflesniperLMGSMGpistol
    50%0 vote
    Card image

    Lucky pennies

    utility
    Affinity icon

    Whenever you or your team loots Copper, you have a 35% chance to find 100% additional Copper.

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    Money grubbers

    utility
    Affinity icon

    Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.

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    Support Scavenger

    utility
    Affinity icon

    You can sense nearby Support Accessories.

    More Support Accessories spawn.

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    Poultice

    defense
    Affinity icon

    When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.

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    Two is one and one is none

    offense
    Affinity icon

    You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed

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    Knowledge is power

    utility
    Affinity icon

    + 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.

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    Hyper-Focused

    offense
    Affinity icon

    + 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.

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    Heavy hitter

    offense
    Affinity icon

    Melee hits always Stumble Ridden the first time they are hit. This effect can only occur once per target.

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    Run like hell

    mobility
    Affinity icon

    + 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.

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    Shredder

    offense
    Affinity icon

    Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)

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    Surplus pouches

    offense
    Affinity icon

    - 5% Health

    Team effect iconTeam effects

    + 1 Team Offensive Inventory

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    Fleet of foot

    mobility
    Affinity icon

    + 8% Move Speed

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    Breakout

    utility
    Affinity icon

    Breakout: Hold [F] to free yourself from Grabs. + 50% Breakout Cooldown Reduction. (Base 60 seconds).

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    Scar tissue

    defense
    Affinity icon

    Take 1 less damage from all Ridden.

    Comments (0)
    Comments (0)
    Card image

    Headband magnifier

    utility
    Affinity icon

    + 125% Use Speed When you take damage, you have a chance to be blinded for 1 second.

    JunkieMcMuffin