+ 50% Ammo Capacity + 15% Reload Speed
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
Take 1 less damage from all Ridden.
+ 20% Team Bolstered Health + 5 Team Health
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
Each teammate gains 100 bonus Copper at the start of each level.
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
Create a cloud that deals 20 Fire Damage to Weakspots. After the initial blast, continue to deal 1 damage per second for 7 seconds.
Gadget cost: 75 Assault Rifle bullets.
REPLACES: Support Slot
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
1 Additional Frag Grenade spawns in each map.
+ 25% Team Explosive Damage + 20% Team Explosive Resistance
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
+ 20% Sprint Speed - 40% Sprint Stamina Efficiency
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.