+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 30% Reload Speed - 5% Damage Resistance
+ 20% Reload Speed + 25% Weapon Swap Speed
+ 25% Damage - 30% Health
+ 10% Bullet Damage + 15% Effective Bullet Range
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
+ 50% Ammo Capacity + 15% Reload Speed
+ 30% Weakspot Damage - 5% Damage Resistance
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 10% Team Stamina + 10% Team Stamina Regen