Each Cleaner gains 5% of their total Copper in each Saferoom.
Each teammate gains 100 bonus Copper at the start of each level.
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
Gain 250 bonus Copper at the start of each level.
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
+ 1 Support Inventory + 15% Trauma Resistance
- 5% Health
+ 1 Team Offensive Inventory