You can sense nearby Copper.
More Copper Piles spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
When you use a Medical Accessory, all teammates heal for 8 Health.
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
You can sense nearby Support Accessories.
More Support Accessories spawn.
Healing a teammate also applies 50% of the effect to you.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
- 10% Health
+ 1 Team Extra Life
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
+ 30% Trauma Resistance - 100% Fire Resistance
+ 100% Stamina Regeneration - 50% Maximum Stamina
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
+ 2 Support Inventory