Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 20% Weakspot Damage
+ 10% Bullet Damage + 15% Effective Bullet Range
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 30% Weakspot Damage - 5% Damage Resistance
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
Every 0.75 seconds you Aim Down Sights gives 5% Weakspot Damage (up to 3 stacks). + 50% Aim Speed - 5% Damage Resistance
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
Kills from greater than 15 meters grant 5 Temporary Health to teammates within 15 meters of the target.
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
Allows the ability to unbolt attachments from weapons outside of Saferooms. Unbolting attachments cost 400 Copper.
Additional copies of Weaponsmith played reduce its cost by 100 Copper.
+ 7.5% Bullet Damage + 200% Bullet Penetration