Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
+ 7.5% Bullet Damage + 200% Bullet Penetration
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 30% Weakspot Damage - 5% Damage Resistance
+ 20% Weakspot Damage
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
Every 0.75 seconds you Aim Down Sights gives 5% Weakspot Damage (up to 3 stacks). + 50% Aim Speed - 5% Damage Resistance
+ 10% Bullet Damage + 15% Effective Bullet Range
Kills from greater than 15 meters grant 5 Temporary Health to teammates within 15 meters of the target.
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
Allows the ability to unbolt attachments from weapons outside of Saferooms. Unbolting attachments cost 400 Copper.
Additional copies of Weaponsmith played reduce its cost by 100 Copper.