+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
+ 30% Weakspot Damage - 5% Damage Resistance
Kills from greater than 15 meters grant 5 Temporary Health to teammates within 15 meters of the target.
Every 0.75 seconds you Aim Down Sights gives 5% Weakspot Damage (up to 3 stacks). + 50% Aim Speed - 5% Damage Resistance
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 20% Weakspot Damage
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
Allows the ability to unbolt attachments from weapons outside of Saferooms. Unbolting attachments cost 400 Copper.
Additional copies of Weaponsmith played reduce its cost by 100 Copper.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health