You can sense nearby Copper.
More Copper Piles spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Whenever you or your team loots Copper, you have a 35% chance to find 100% additional Copper.
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
Each Cleaner gains 5% of their total Copper in each Saferoom.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
You can sense nearby Ammo.
More ammo spawns.
You can sense nearby Support Accessories.
More Support Accessories spawn.
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
You can sense nearby weapons.
More weapons spawn.
+ 10% Team Ammo Capacity + 3.5% Team Damage
+ 50% Ammo Capacity + 15% Reload Speed
- 5% Health
+ 1 Team Offensive Inventory
+ 10% Team Stamina + 10% Team Stamina Regen