When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
Teammates are healed for an additional 10 Health when revived + 50% Team Revive Speed + 10% Team Reduced incap Trauma
+ 200% Revive Speed
When a horde is triggered, your team gains 20 Health.
+ 20% Team Bolstered Health + 5 Team Health
When you take a single hit for 15 or more damage, heal 10 health over 5 seconds.
+ 45 Health - 25% Stamina
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+2 Extra life
+10% Reduced Incap Trauma
+ 75% Ammo Capacity - 5% Move Speed
+ 1 Extra Life + 15 Health + 25% Bleed out Resistance
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
+ 35 Health - 15% Ammo Capacity
- 10% Health
+ 1 Team Extra Life
+ 10 Team Health