When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
When you stow your weapon, it reloads.
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
+ 1 Support Inventory + 15% Trauma Resistance
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
+ 50% Healing Efficiency
+ 75% Weapon Swap Speed When you take damage, your Accuracy is reduced for 3 seconds.
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 8% Move Speed
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
No Movement Penalty for strafe and backpedal.
+2 Extra life
+10% Reduced Incap Trauma