Turns your Bash into a Knife that counts as a Melee weapon.
You can sense nearby Copper.
More Copper Piles spawn.
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
Breakout: Hold [F] to free yourself from Grabs. + 50% Breakout Cooldown Reduction. (Base 60 seconds).
No Movement Penalty for strafe and backpedal.
+ 50% Use Speed + 10% Stamina
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
+ 20% Weakspot Damage
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
+ 10 Team Health
+ 25% Ammo Capacity + 2.5% Bullet Damage