+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
You can sense nearby Copper.
More Copper Piles spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
When you stow your weapon, it reloads.
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.