No Movement Penalty for strafe and backpedal.
+ 50% Accuracy DISABLES: Aim Down Sights
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 50% Use Speed + 10% Stamina
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 10% Bullet Damage + 15% Effective Bullet Range
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
Melee hits cause the target to deal 3% reduced damage, to a maximum of 15% reduced damage.
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times. Your Melee Attacks no longer stick in tough enemies. DISABLES: Aim Down Sights
+ 200% Revive Speed
+ 30% Weakspot Damage DISABLES: Aim Down Sights